Ok, so SFxT has been around for a decent amount of time, so now I think its a decent time to make a review for it.
The game had some mixed opinions during its initial release. Some were excited since the game looked pretty good and featured some chain attacks and such, while others where fed up with what looked to be a pay-to-win ploy. Over the course of months, the game seems to have even less of a following, even though the game itself has a quite diverse system direction. Why use the abundance of options when a few of them are simply better?
Let’s talk about the most controversial part of the game to date. Gems. These might not have been a problem if they were all included in the game, but the preorder gems and the like really gave this game enemies. Players that are worth their salt tend to dislike having to shell out more cash to win, which with auto-block and stamina gems, seems to be the direction of the game. These give unfair advantages to players, since they dont have to guess the High-Low game, or deal with crossups. And even if they are mashing with say, Akuma, they still have enough health to deal with that as well. Easier inputs? Sure, I understand that, but a complete easy mode, no guessing is ridiculous. Easy to see how most people have lost interest in this game.
As far as the non-gem problems with the game, its mostly (in my opinion) based on the games tag functions. One character death equates to a loss, which is a big deal in this game. Players are very concerned with winning, which involves keeping both characters alive, which, in turn, takes time. This is why many time outs occur, since you cannot sacrifice your point character to gain an edge with your other character. Then there’s the complaining about jabs. Personally, I like the jabs in this game, theres so much advantage on block, and it lets you do whatever you want. I think there should be a better answer for the jabs as opposed to nerfing the jabs altogether.
Lastly, we have the DLC characters. There’s been quite a bit of discussion involving these characters, since they were discovered very early. People dont like paying for things that are already on the disc, and it seems like Sony paid Capcom off to have system exclusives for the Vita. While the companies haven’t validated this, it has disappointed many potential buyers, since they like buying “complete” games. I personally, see no difference between this and SF4/UMVC3′s costume DLC. Both were on disc, and complete (for the most part) and UMVC3 even lost the Magneto costume, which is now “locked forever”. It’s really nothing new, I don’t agree with it, but people tend to make a bigger fuss than what is necessary.
So basically, things aren’t looking that good for this game. I’m already playing it a lot less than other games, and I am very much looking forward to Tekken Tag 2 and Persona 4 Arena over the DLC characters for this game. Granted the game is fun to play occasionally, it needs a few things to become a gem in my collection.